﻿--Chinese Local : biggates
local L = AceLibrary("AceLocale-2.2"):new("DrDamage")

L:RegisterTranslations("zhCN", function() return {
	["General"] = "全局",
	["General Options"] = "全局选项",
	["Modify Talents"] = "设定天赋",
	["Modify talents manually. Modified talents are not saved between sessions."] = "手动设定天赋。这个设置不会被保存",
	["Reset Talents"] = "重置天赋",
	["Reset talents to your current talent configuration."] = "将天赋设置恢复到你目前的天赋状态",
	["Modify Buffs/Debuffs"] = "设置 Buffs/Debuffs",
	["Choose what buffs/debuffs to always include into calculations. Abilities will mostly NOT double stack if buff/debuff is really applied."] = "选择哪些 buffs/debuffs 要包含进去计算，如果 buffs/debuffs 真实作用，能力几乎不会叠加计算。",
	["Player"] = "玩家",
	["Choose player buffs/debuffs."] = "选择玩家的 buffs/debuffs",
	["Target"] = "目标",
	["Choose target buffs/debuffs."] = "选择目标的 buffs/debuffs",
	["Consumables"] = "消耗品",
	["Choose consumables to include."] = "选择包含的消耗品",
	["Include "] = "包含",
	["Options for the actionbar"] = "动作条选项",
	["ActionBar"] = "动作条",
	["Display"] = "显示",
	["Choose what to display on the actionbar"] = "是否在动作条上显示数据",
	["Actionbar text on/off"] = "动作条文字打开/关闭",
	["Toggles the actionbar text on/off"] = "设定是否显示动作条上的文字",
	["Actionbar font size"] = "动作条字体大小",
	["Set the font size"] = "指示动作条上显示的数据的字体的大小",
	["Actionbar font effect"] = "动作条字体效果",
	["Set the font effect"] = "指示动作条上显示数据的字体的效果",
	["Actionbar font horizontal position"] = "动作条字体位置-水平",
	["Set the font horizontal position"] = "指示动作条上显示数据的水平位置",
	["Actionbar font vertical position"] = "动作条字体位置-垂直",
	["Set the font vertical position"] = "指示动作条上显示数据的垂直位置",
	["Damage text color"] = "伤害颜色",
	["Set the actionbar damage text color"] = "动作条上显示伤害的字体的颜色",
	["<r=n, g=n, b=n> where n is 0-1"] = "(r=n, g=n, b=n) n 从 0-1",
	["Heal text color"] = "治疗颜色",
	["Set the actionbar heal text color"] ="动作条上显示治疗的字体的颜色",
	["Damage spell casts left"] = "伤害法术次数",
	["Toggles amount of casts left to display on actionbar for damaging spells"] = "在动作条上显示伤害法术的剩余次数",
	["Healing casts left"] ="治疗法术次数",
	["Toggles amount of casts left to display on actionbar for heals"] ="在动作条上显示治疗法术的剩余次数",
	["Forces update to actionbar"] = "强制刷新动作条",
	["Update"] = "刷新",
	["Updates actionbars on shift modifier key."] = "按下Shift键刷新动作条",
	["Toggles updates on modifier key on/off."] = "开启/关闭快捷键刷新",
	["Updates actionbars on alt modifier key."] = "按下Alt键刷新动作条",
	["Updates actionbars on ctrl modifier key."] = "按下Ctrl键刷新动作条",
	["Support for Blizzard AB even with other AB addons running."] = "总是支持Blizzard的默认动作条",
	["Toggles updating on for the default actionbar."] = "是否当其他动作条插件运行时，也刷新默认的动作条",
	["Tooltip"] = "提示信息",
	["Options for the tooltips"] = "提示信息选项",
	["Display tooltip"] = "显示提示信息",
	["Control when the tooltip is displayed"] = "控制何时显示提示信息",
	["Always"] = "总是",
	["Always display the tooltip"] = "总是显示提示信息",
	["Never"] = "从不",
	["Never display the tooltip"] = "从不显示提示信息",
	["With Alt"] = "按下Alt",
	["Display tooltip when Alt is pressed"] = "按下Alt键显示提示信息",
	["With Ctrl"] = "按下Ctrl",
	["Display tooltip when Ctrl is pressed"] = "按下Ctrl键显示提示信息",
	["With Shift"] = "按下Shift",
	["Display tooltip when Shift is pressed"] = "按下Shift键显示提示信息",
	["Default tooltip colors"] = "使用默认颜色",
	["Toggles the default blizzard tooltip colors on/off"] ="是否使用默认的提示信息颜色",
	["Swap calculation for double purpose abilities"] = "切换两种能力计算方式",
	["Toggles between the two calculations for abilities."] = "是否切换两种能力计算方式",
	["Show efficient +dmg/+healing"] = " 显示有效的 +伤害/+治疗",
	["Toggles displaying of efficient +dmg/+healing"] = "是否显示有效的 +伤害/+治疗",
	["Show coefficients"] ="显示计算结果",
	["Toggles displaying of spell calculation data"] = "是否显示计算的结果",
	["Show crit %"] ="显示爆击几率",
	["Toggles displaying of crit %"] = "是否显示爆击几率",
	["Show hit %"] = "显示命中几率",
	["Toggles displaying of hit %."] ="是否显示命中几率",
	["Show avg + hit range"] ="显示平均命中数据",
	["Toggles displaying of avg hit"] ="是否显示平均命中数据",
	["Show avg crit + crit range"] = "显示平均爆击数据",
	["Toggles displaying of avg crit"] = "是否显示平均爆击数据",
	["Show per tick/hit"] ="显示每跳数值",
	["Toggles displaying of per hit/tick values"] = "是否显示每一跳的数据",
	["Show avg total dmg/heal"] = "显示平均伤害/治疗",
	["Toggles displaying of average in total values"] = "是否显示伤害/治疗的平均值",
	["Show extra dmg/heal (DoT, Ignite, Chained)"] = "显示额外的伤害/治疗",
	["Toggles displaying of extra info"] = "是否显示额外效果(Dot/点燃/链式效果)",
	["Show next values (+1% crit, +10 dmg)"] = "显示升级指引数据",
	["Toggles displaying of +1% crit, +10 dmg values"] = "显示增加1%爆击和10伤害之后的数据",
	["Compare +dmg"] = "比较 +伤害",
	["Toggles comparing +dmg/+heal to other stats."] = "是否与其他状态比较 +伤害/+治疗",
	["Compare crit rating"] = "比较致命一击等级",
	["Toggles comparing crit rating to other stats"] = "是否与其他状态比较致命一击等级",
	["Compare hit rating"] = "比较命中等级",
	["Toggles comparing hit rating to other stats"] = "是否与其他状态比较命中等级",
	["Compare haste rating"] = "比较加速等级",
	["Toggles comparing haste rating to other stats"] = "是否与其他状态比较加速等级",
	["Show DPS/HPS"] = "显示DPS/HPS",
	["Toggles displaying of DPS/HPS"] = "是否显示每秒伤害/每秒治疗",
	["Show DPM/HPM"] = "显示DPM/HPM",
	["Toggles displaying of DPM/HPM"] = "是否显示每点法力值伤害/每点法力值治疗",
	["Show Damage/healing until OOM"] = "显示OOM之前的伤害/治疗",
	["Toggles displaying of damage/healing until OOM"] = "是否显示直到法力用尽的伤害/治疗数据",
	["Show casts and time until OOM."] = "显示OOM之前的施法次数",
	["Toggles displaying of casts and time until OOM (regen included)"] = "是否显示直到法力用尽的施法次数(考虑法力恢复)",
	["Show additional mana usage information."] = "显示额外的法力信息",
	["Toggles displaying of true mana cost (if different) and mana per seconds cast"] ="是否显示法力消耗和每秒法力消耗",
	["Calculation options"] = "计算选项",
	["Calculation"] = "计算",
	["Include mana consumables into calculation"] = "考虑法力消耗品",
	["Toggles usage of super mana potions (Mages, also mana gems) into casts left with regen calculation."] = "是否在计算法力时考虑超级法力药水(对于法师而言，也考虑法力宝石)",
	["Toggle usage of two roll hit calculation"] ="使用二次计算",
	["Toggles two roll hit calculation on. Don't change this unless you know what this does."] ="是否使用二次计算来计算各种数值。建议不要轻易修改此选项。",
	["+Hit calculation"] = "+命中计算",
	["Hit calculation by current target"] = "依当前目标计算命中",
	["Toggles +hit calculation by target level and type. If nothing is targeted, the manually set level is used."] = "是否依当前目标等级与类型计算命中，如果无当前目标，则使用手动设定等级。",
	["Manual target level setting"] ="手动设定目标级别",
	["Manual set of target level compared to your level. Make sure 'HitTarget' is turned off to use this."] ="手动设定目标级别。要使用此项的话，请确保'HitTarget'没有启用",
	["Manual target is a player."] = "手动目标是玩家",
	["Toggles if your manually set target is a player."] ="是否指定了一名玩家作为目标",
	["Manual variables"] = "加成设置",
	["Allows you to manually set damage/healing properties"] ="使你可以手动设定伤害/治疗效果加成",
	["Manual damage adds to detected"] = "设定伤害加成",
	["Allows you to set if manual values should add to detected values"] = "使你可以手动设定伤害的加值",
	["Healing"] ="治疗",
	["Input your +healing"] = "输入你的治疗效果加成",
	["Spell Damage"] ="法术加成",
	["Input your spell damage"] ="输入你的法术伤害加成",
	["Fire Damage"] = "火焰加成",
	["Input your fire +damage"] = "输入你的火焰伤害加成",
	["Shadow Damage"] ="暗影加成",
	["Input your shadow +damage"] ="输入你的暗影伤害加成",
	["Frost Damage"] ="冰霜加成",
	["Input your frost +damage"] ="输入你的冰霜伤害加成",
	["Nature Damage"] ="自然加成",
	["Input your nature +damage"] ="输入你的自然伤害加成",
	["Arcane Damage"] ="奥术加成",
	["Input your arcane +damage"] ="输入你的奥术伤害加成",
	["Holy Damage"] ="神圣加成",
	["Input your holy +damage"] = "输入你的神圣伤害加成",
	["Manual critical rating"] = "设定爆击等级", 
	["Input critical rating you want to use."] ="输入你希望使用的爆击等级",
	["Manual hit rating"] ="设定命中等级",
	["Input hit rating you want to use."] ="输入你希望使用的命中等级",
	
	["Manual haste rating"] = "设定急速等级",
	["Input haste rating you want to use."] = "输入你希望使用的急速等级",
	["Manual MP5"] = "设定战斗回蓝",
	["Input MP5 you want to use."] = "输入你希望使用的战斗回蓝数值",
	["Target resilience"] = "设定目标韧性",
	["Input your target's resilience."] = "输入你希望使用的目标韧性值",

	["+44 Healing Food"] = "+44 治疗效果食物",
	["+23 Damage Food"] = "+23 法术伤害食物",
	["+20 Spell Critical Strike Food"] = "+20 法术致命一击食物",
	["+40 AP Food"] = "+40 攻击强度食物",
	["+20 Hit Rating Food"] = "+20 命中等级食物",
	
	["H"] = "治疗",
	["Heal"] ="治疗",
	["D"] = "伤害",
	["Dmg"] ="伤害",
	[" (eff.):"] =" (理论):",
	["Coeffs:"] = "实际加成:",
	["Crit"] = "爆击",
	["Hit"] = "命中",
	["Hits:"] = "Hits:",
	["Avg:"] = "平均:",
	["Avg Heal:"] = "平均治疗:",
	["Avg Crit:"] = "平均爆击:",
	["Hits Heal:"] = "Hits Heal:",
	["Ticks:"] = "每跳:",
	["Ticks Heal:"] = "每跳治疗:",
	["Avg Chain:"] = "平均链:",
	["Ignite:"] = "点燃:",
	["DoT:"] = "DoT:",
	["Avg Total:"] = "平均总值:",
	["Cr"] = "爆击",
	["Ha"] = "Ha",
	["Ht"] = "命中",
	["PSC"] = "每次",
	["PS"] = "每秒",
	["PS (spam):"] = "PS (spam):",
	["PS (CD):"] = "每秒(考虑CD):",
	["PM:"] = "每法力:",
	["PM (spam):"] = "PM (spam):",
	[" until OOM:"] = "(OOM之前):",
	["Casts (rgn):"] = "施法次数(考虑法力回复):",
	["Casts:"] = "施法次数:",
	["True Mana Cost:"] = "实际消耗法力值:",
	["MPS:"] = "每秒法力消耗:",
	
	["Outline"] = "描边",
	["ThickOutline"] = "粗描边",
	["None"] = "无",
	
	["Modify "] = "修改",
	
	["Avg"] = "平均值",
	["DPS"] = "每秒伤害",
	["DPSC"] = "每次技能伤害",
	["DPSCD"] = "每次法术伤害 (考虑 CD)",
	["AvgHit"] = "平均命中",
	["AvgCrit"] = "平均致命",
	["AvgTotal"] = "平均总值",
	["MinCrit"] = "最小致命",
	["MaxCrit"] = "最大致命",
	["Min"] = "最小值",
	["MinHit"] = "最小命中",
	["MaxHit"] = "最大命中",
	["AvgHitTotal"] = "平均命中总值",
	["Max"] = "最大值",
	["DPM"] = "每点法力伤害",
	["PowerCost"] = "能力消耗",
	["ManaCost"] = "法力消耗",
	["TrueManaCost"] = "实际法力消耗",
	["MPS"] = "每秒法力消耗",
	
	["Toggles displaying of calculation data"] = "设定显示计算数据",
	["Show extra damage info (Windfury, Dual Attack)"] = "显示附加伤害信息(风怒，双舞等)。",
	["Show next values (crit/hit/AP/dmg)"] = "显示下列数值(cr/hit/AP/dmg)",
	["Toggles displaying of +1% crit, +1% hit, +100 AP values"] = "设定显示 +1%致命一击, +1%命中率, +100攻击强度值等。",
	["Show DPS"] = "显示秒伤(DPS)",
	["Toggles displaying of DPS where available"] = "设定在许可情况下显示每秒伤害(DPS)数值。",
	["Show damage per power"] = "显示每单位伤害(DPP)",
	["Toggles displaying of DPM/DPR/DPE"] = "设定在许可的情况下显示每单位伤害(DPM/DPR/DPE)。",
	["Enemy mitigation"] = "敌对减免",
	["Allows you to manually set a rough estimate of enemy mitigation into all applicable calculations."] = "设定在对所有敌对目标的伤害计算中需减免的部分。",
	["Set amount of combo points"] = "连击点设置",
	["Manually set the amount of calculated combo points. When 0 is selected, the calculation is based on the current amount."] = "手动设置一个计算时使用的连击点。当设置为0时，自动使用当前连击点数。",
	
	["Magic"] = "魔法",
	["Curse"] = "诅咒",
	["Poison"] = "中毒",
	["Disease"] = "疾病",
} end)
